Blog
Changelogs, comparisons, progress, and announcements.
- Changelog · Plugin•Oct 24, 2026
VoxelBench 2.6.4
Scores that hold from one run to the next, and reports that say why when they don't VoxelBench 2.6.4 is the first release announced since 2.3.0, and it brings everything 2.4.0, 2.5.0, 2.5.1, 2.6.0, 2.6.1, 2.6.2 and 2.6.3 changed. Every full benchmark and stress limit report now…
WWasab_II2 - Changelog · Plugin•Oct 14, 2026
VoxelBench 2.3.0
Check your Java command line, and auto-bench runs that survive a lost connection VoxelBench 2.3.0 checks your server's Java command line against your Java version and your memory, warns at startup when the heap can fill the container, and masks the private parts of that line in…
WWasab_II2 - Changelog · Plugin•Oct 13, 2026
VoxelBench 2.2.0
The disk test finishes on slow storage, and long tests say where they are VoxelBench 2.2.0 fixes a disk test that could end with no measurement at all on slow or shared storage, and makes long tests report their progress — in the console, on your voxelbench.com auto-bench…
WWasab_II1 - Announcement•Oct 8, 2026
Sign in to VoxelBench with a passkey
You can now sign in to voxelbench.com with a passkey: your fingerprint, your face or your device's PIN instead of a password. A passkey counts as your second factor and cannot be phished. Add one in Settings → Security.
WWasab_II1 - Changelog · Plugin•Oct 7, 2026
VoxelBench 2.1.0
Folia regions seen from the game, and a benchmark world on Folia and Canvas VoxelBench 2.1.0 is mostly about Folia and its forks, such as Canvas. Folia ticks each region of the world on its own thread, so a single TPS said little: VoxelBench now measures every region and the…
WWasab_II2 - Tutorial•Sep 29, 2026
Find what lags your server, with Claude
/bench profile samples your tick threads with Java Flight Recorder. Upload a profile, and Claude reads it with you: who runs, which methods, and how far two profiles can be compared. A walkthrough on two real profiles, and how to catch a lag spike after it happened.
WWasab_II1 - Tutorial•Sep 29, 2026
Find what fills your server's memory, with Claude
/bench memory tells you which plugin holds your server's memory. Upload the report, and Claude reads it with you: who retains what, where it sits, and whether two snapshots show a leak or just a cache. A walkthrough on real reports of a 49-plugin server.
WWasab_II3 - Tutorial•Sep 29, 2026
Connect Claude to your Minecraft servers
VoxelBench hosts an MCP server: connect Claude once, then ask about your benchmarks, your monitoring, your profiles and memory reports in plain language. VoxelBench computes the answers, Claude quotes them. Nothing to install, no token to copy.
WWasab_II2 - Changelog · Plugin•Sep 29, 2026
VoxelBench 2.0.3
Benchmarks no longer remove anything outside their own worlds VoxelBench 2.0.3 fixes cleanups that could delete what players had built or tamed in your worlds. It also corrects how three tests are measured on Folia and how several tests count their load in custom profiles, and…
WWasab_II1 - Changelog · Plugin•Sep 29, 2026
VoxelBench 2.0.2
Fast machines get their score again A patch release with a single fix: on a fast machine, a benchmark could come back without any score. Everything else is identical to 2.0.1. What was wrong Every test sets aside its first seconds of TPS measurement: one second for the monitor…
WWasab_II1 - Changelog · Plugin•Sep 26, 2026
VoxelBench 2.0.1
The disk test no longer pins your CPU or piles up memory A patch release with a single fix, for the first test of /bench start: the disk test. Everything else is identical to 2.0.0. What was wrong The random 4K phases of the disk test allocated a new off-heap buffer for every…
WWasab_II1 - Changelog · Plugin•Sep 25, 2026
VoxelBench 2.0.0
See what lags your server and what fills its memory — on measurements you can trust VoxelBench 2.0.0 brings together everything since 1.8.0. If you are coming from 1.8.0, everything below is new to you. It adds two diagnostic tools to the plugin. /bench profile shows which…
WWasab_II3