Benchmark Report

May 14, 2026, 9:09 PMVoxelBench plugin 1.1.011 min 41 s benchmark
PublicSTANDARDStandard scoring 8.1.0· earlier scoring
Total score
137,799
RankSS
Single Core195,249
Gameplay77,605
Hardware47,324
How this score is built
The verdict

Nothing crossed a threshold

No measurement of this run points to a defect. That describes this run under this load, not every load.

Weakest test: Mob AI, 17.25 TPS on average. The 15 other tests hold at least 19.98 TPS.

Multipliers appliedSynergy ×1.148Stability ×1.065Duration ×1.025

Compared with other servers

The comparison with other servers uses reports scored with version 8.3.0 of the scoring rules. This report was scored with another version, so its score is not comparable.

What matters

Read from the measurements, never estimated
›+2 more findings
For informationMemory latency not measuredmemorynot measured

No access latency was published, so the score assumed an unfavourable one. Publishing the measurement can only help.

  • assumed_latency_ns = 180 ns
  • reference_latency_ns = 120 ns
For informationRandom 4K not measureddisknot measured

Direct IO was refused by the host, so the random part of the disk score rests on an assumption rather than a measurement.

  • assumed_random_mbps = 90 MB/s
  • reference_random_mbps = 150 MB/s

A finding stays silent rather than attribute a cause without evidence. An absent cause is an answer, not an omission.

Test by test

Problems first — select a row for the full test

Settings your measurements justify

Each setting below is triggered by a measurement from this report, and names the test to replay to find out whether it helped.

Nothing to change: no measurement in this report crosses a threshold where a documented setting would help.

Java start-up line

The options this server was started with, checked against its Java version. Corrections fix what is certainly wrong; leads to test are settings to measure, never applied for you.

Nothing to correctJava 21JVM not identifiedCollector: G1
Current line (22 arguments)

Values of system properties, agents and file paths are never shown: they appear as <redacted>.

-Xms50G -Xmx50G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true

Nothing to correct: every option is valid for Java 21.

Re-run and compare

  1. Apply the corrected line where your server starts (panel start-up parameters, start.sh).
  2. Restart the server.
  3. Run a new benchmark: /bench start
  4. Compare the new report with this one.
Open the comparison with this report

This report is the before; add the new report to the comparison once it is in. A single run on each side says little: the gap between two runs of an unchanged server is noise.

Every measurement

Each test in full. Tests in trouble are open; the others fold to their summary line.

Single-Core Stress

RedstoneHealthy

Single-core stress via intensive redstone circuit updates.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.97
avg
1.19
max
1.53
Piston Count1600
Gc Count2
Gc Time Ms66 ms
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.41
MSPT P99 (worst)1.53
TPS σ0.001
MSPT σ0.119
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.5%(Stable)
Block PhysicsHealthy

Single-core stress via falling-block physics.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
1.05
avg
3.77
max
6.72
Spawn Frequency1
Falling Block Count24000
Percentiles and stability
TPS P1 (worst)19.99
TPS P520.00
TPS P50 (median)20.00
MSPT P956.32
MSPT P99 (worst)6.72
TPS σ0.002
MSPT σ1.612
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability6.4%(Stable)

Exploration

Chunk LoadingHealthy

Chunk generation and loading speed across dispersed zones.

TPS
min
15.00
avg
19.98
max
20.00
MSPT
min
0.13
avg
2.16
max
19.38
Gc Count3
Chunks Per Zone5000
Chunks Loaded40000
Avg Load Time Ms0 ms
Chunks Per Second2000 ops/s
Dispersed Zones8
Gc Time Ms76 ms
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P957.16
MSPT P99 (worst)17.07
TPS σ0.291
MSPT σ3.111
TPS derived from MSPT20.00
TPS stability1.5%(Stable)
MSPT stability12.4%(Moderate)
Chunk TickingHealthy

Server performance when ticking many loaded chunks with random tick updates.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
1.03
avg
1.89
max
2.82
Gc Count3
Chunk Count200
Tick Speed20
Gc Time Ms37 ms
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P952.51
MSPT P99 (worst)2.79
TPS σ0.003
MSPT σ0.390
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.6%(Stable)
Lighting UpdateHealthy

Lighting recomputation throughput on block place / break.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.24
avg
0.67
max
2.70
Total Updates3213
Dispersed Zones8
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.44
MSPT P99 (worst)2.05
TPS σ0.002
MSPT σ0.375
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.5%(Stable)

Entities

Mob AIHealthy

Complex mob AI behaviours (villagers, iron golems, hostile mobs).

Phase 1
TPS 16.89
MSPT 0.69 ms
Phase 2
TPS 15.64
MSPT 0.75 ms
TPS
min
15.00
avg
17.25
max
20.00
MSPT
min
0.38
avg
0.71
max
1.69
Global Avg Tps16
Phase2 Avg Tps16
Gc Count3
Global Avg Mspt1
Villager Count2400
Phase1 Avg Tps17
Hostile Mob Count1200
Phase1 Avg Mspt1
House Count120
Phase2 Avg Mspt1
Gc Time Ms78 ms
Percentiles and stability
TPS P1 (worst)15.00
TPS P515.00
TPS P50 (median)15.00
MSPT P951.24
MSPT P99 (worst)1.69
TPS σ2.505
MSPT σ0.249
TPS derived from MSPT20.00
TPS stability12.5%(Moderate)
MSPT stability1.0%(Stable)

Mechanics

HopperHealthy

Intensive hopper chain item transfers.

TPS
min
19.50
avg
19.99
max
20.00
MSPT
min
0.15
avg
0.20
max
0.29
Items Transferred38080
Hopper Count Per Line50
Hopper Count Total4000
Gc Count3
Parallel Lines10
Items Total40000
Total Lines80
Transfer Efficiency95
Items Per Second1992 ops/s
Dispersed Zones8
Gc Time Ms164 ms
Percentiles and stability
TPS P1 (worst)19.50
TPS P520.00
TPS P50 (median)20.00
MSPT P950.28
MSPT P99 (worst)0.29
TPS σ0.053
MSPT σ0.032
TPS derived from MSPT20.00
TPS stability0.3%(Stable)
MSPT stability0.1%(Stable)
ExplosionHealthy

Massive TNT explosions and block destruction.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.19
avg
0.55
max
0.88
Explosion Impact0
Blocks Per Second443 ops/s
Tnt Total1200
Blocks Destroyed7524
Tnt Count150
Dispersed Zones8
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.76
MSPT P99 (worst)0.88
TPS σ0.002
MSPT σ0.135
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.5%(Stable)
Ticking Tile EntitiesHealthy

Many ticking tile entities (furnaces, hoppers, etc.).

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
0.12
avg
0.36
max
1.34
Total Tile Entities5000
Dispersed Zones8
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.46
MSPT P99 (worst)0.52
TPS σ0.001
MSPT σ0.114
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.5%(Stable)
World SaveHealthy

World save speed and TPS impact during save operations.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.13
avg
0.27
max
0.49
Disk Write Speed MBps41 MB/s
Tps Impact0
World Size MB202 MB
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.38
MSPT P99 (worst)0.49
TPS σ0.001
MSPT σ0.097
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.4%(Stable)
Bone Meal GrowthHealthy

Rapid crop and tree growth via bone meal.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
0.35
avg
0.64
max
4.36
Crops Fully Grown513
Growth Rate25
Crop Count500
Bone Meal Used1539
Trees Grown36
Sapling Count200
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.92
MSPT P99 (worst)1.18
TPS σ0.002
MSPT σ0.393
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.6%(Stable)

CPU

Single-Core (tick-aligned)Healthy

Single-thread compute throughput measured on the main thread under the tick scheduler.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
1.28
avg
1.38
max
1.78
Total Operations102000000
Operations Per Second10183046 ops/s
Cpu Cores32
Batch Size500000
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.44
MSPT P99 (worst)1.78
TPS σ0.002
MSPT σ0.075
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.3%(Stable)
Multi-Core CPUHealthy

Parallel computation throughput across worker threads.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
0.34
avg
0.41
max
0.49
Total Operations50000000000
Work Size Per Task500000000
Tasks Completed100
Task Count100
Operations Per Second19153168496 ops/s
Cpu Cores32
Percentiles and stability
TPS P1 (worst)19.99
TPS P519.99
TPS P50 (median)20.00
MSPT P950.49
MSPT P99 (worst)0.49
TPS σ0.008
MSPT σ0.052
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.2%(Stable)

Memory & Storage

Memory PerformanceHealthy

RAM bandwidth and latency.

JVM measurements — do not reflect actual bare-metal performance.

TPS
min
19.98
avg
20.00
max
20.00
MSPT
min
0.13
avg
0.40
max
1.08
Seq Read MBps190 MB/s
Mem Copy MBps11426 MB/s
Rand Write MBps16 MB/s
Rand Op K250000
Passes3
Memory Latency Ns151 ns
Seq Write MBps56 MB/s
Table Size MB512 MB
Rand Read MBps9 MB/s
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.54
MSPT P99 (worst)0.65
TPS σ0.002
MSPT σ0.095
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.4%(Stable)
Disk PerformanceHealthy

Sequential and random 4K read/write performance.

JVM measurements — do not reflect actual bare-metal performance.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
0.24
avg
0.54
max
0.96
Rand Read4 K Lat P99 Us4 µs
Seq Read MBps1576 MB/s
Rand Write4 K MBps2693 MB/s
Rand Read4 K Lat P95 Us3 µs
Cache Invalidated1
Rand Write4 K IOPS689328 IOPS
Rand Read4 K MBps4516 MB/s
Rand Write4 K Lat Avg Us3 µs
Rand Read4 K Lat P50 Us2 µs
Rand Write4 K Lat P99 Us7 µs
Rand Write4 K Lat P50 Us3 µs
Passes3
Rand Write4 K Lat P95 Us5 µs
Seq Write MBps408 MB/s
Rand Read4 K Lat Avg Us2 µs
Rand Read4 K IOPS1156042 IOPS
Percentiles and stability
TPS P1 (worst)19.99
TPS P520.00
TPS P50 (median)20.00
MSPT P950.85
MSPT P99 (worst)0.96
TPS σ0.002
MSPT σ0.149
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.6%(Stable)

Network

Network (NBT)Healthy

Serialisation throughput — proxy for the rate at which the server can ship world data to clients.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
16.53
avg
17.97
max
44.06
Objects Processed20000
Gc Count4
Throughput MBps5 MB/s
Objects Per Second1000 ops/s
Gc Time Ms28 ms
Bytes Processed107732841
Percentiles and stability
TPS P1 (worst)19.99
TPS P520.00
TPS P50 (median)20.00
MSPT P9518.92
MSPT P99 (worst)44.06
TPS σ0.003
MSPT σ2.774
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability11.1%(Moderate)
›Machine and serverAMD Ryzen 9 9950X 16-Core Processor · Purpur · 1.21.11
CPU Information
ModelAMD Ryzen 9 9950X 16-Core Processor
VendorAuthenticAMD
Physical Cores16
Logical Cores32
Max Frequency5.752 GHz
Server Information
Server TypePurpur (1.21.11-27-7619684 (MC: 1.21.11))
Minecraft Version1.21.11
Bukkit Version1.21.11-R0.1-SNAPSHOT
Java Version21.0.11
OSLinux
Plugins1
JVM Memory
Max Heap50.00 GB
Allocated50.00 GB
Used2.56 GB
Free47.44 GB
Heap Usage5.1%
JVM Flags
-Xms50G -Xmx50G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true
Dispersed Zones8

Score Breakdown

Detailed sub-category scores

Hardware

Memory16,193
Disk18,183
Multi-Core138,750

Gameplay

Exploration101,271
Entities116,040
Mechanics40,871

Multipliers

Synergy Bonusx1.148
Stability Bonusx1.065
Duration Mult.x1.025
137,799 pts - SS Rank | VoxelBench