Benchmark Report

Aug 21, 2026, 4:45 PMVoxelBench plugin 1.7.19 min 39 s benchmark
PublicSTANDARDStandard scoring 8.1.0· earlier scoring
Total score
120,499
RankA
Single Core179,516
Gameplay70,437
Hardware42,107
How this score is built
The verdict

Tick spikes · Mob AI

The worst ticks are several times the mean. Average TPS stays fine while players feel the stutter.

  • mspt_avg = 102.8 ms
  • mspt_p99 = 322.4 ms
  • spike_ratio = 3.14 ratio
  • sample_count = 83 count

Weakest test: Mob AI, 10.9 TPS on average. The 15 other tests hold at least 19.77 TPS.

Multipliers appliedSynergy ×1.117Stability ×1.020Duration ×1.057

Compared with other servers

The comparison with other servers uses reports scored with version 8.3.0 of the scoring rules. This report was scored with another version, so its score is not comparable.

What matters

Read from the measurements, never estimated
CriticalMob AI

Tick spikes

The worst ticks are several times the mean. Average TPS stays fine while players feel the stutter.

  • mspt_avg = 102.8 ms
  • mspt_p99 = 322.4 ms
  • spike_ratio = 3.14 ratio
  • sample_count = 83 count
See the setting this justifies
Good to know

Non-default server configuration

Compare with care against a server running default settings.

  • view-distance 18 (default 10)
  • simulation-distance 4 (default 10)
  • spawn-limit.monster 60 (default 70)

+5 more modified settings

›+2 more findings
For informationMemory latency not measuredmemorynot measured

No access latency was published, so the score assumed an unfavourable one. Publishing the measurement can only help.

  • assumed_latency_ns = 180 ns
  • reference_latency_ns = 120 ns
For informationRandom 4K not measureddisknot measured

Direct IO was refused by the host, so the random part of the disk score rests on an assumption rather than a measurement.

  • assumed_random_mbps = 90 MB/s
  • reference_random_mbps = 150 MB/s

A finding stays silent rather than attribute a cause without evidence. An absent cause is an answer, not an omission.

Test by test

Problems first — select a row for the full test

Settings your measurements justify

Each setting below is triggered by a measurement from this report, and names the test to replay to find out whether it helped.

Spigotspigot.yml

Shrink the monster activation range

world-settings.default.entity-activation-range.monsters: 24

Measured : mobAI.mspt.avg 102.8 ms (threshold 35.0 ms)

Mob AI costs more per tick than the budget allows. The activation range decides how far from a player a monster keeps thinking; shrinking it puts distant ones to sleep without removing them.

Test to replay : mobAI

Bukkitbukkit.yml

Lower the monster spawn limit

spawn-limits.monsters: 50

Currently : 60

Measured : mobAI.mspt.avg 102.8 ms (threshold 50.0 ms)

Mob AI is past the critical cost per tick, where shrinking the activation range is no longer enough. The spawn limit caps how many monsters exist per player at all, which is the only setting here that reduces the work rather than deferring it.

Test to replay : mobAI

These settings trade a little gameplay fidelity for tick budget. Apply one at a time and replay the named test: the effect stays a hypothesis until you have measured it.

Briefing for a language model

Paste this into the assistant of your choice to have it rewritten in prose. It already carries every number, so the model has none left to invent.

{
  "format": "voxelbench.tuning.v1",
  "instruction": "Rewrite each recommendation below as plain prose for a server operator. Every number you are allowed to use is already in this document: the measured value, its threshold, and the proposed setting. Do not compute, estimate or predict any other number, and never state an expected gain. Keep every setting name and value exactly as written.",
  "server": {
    "type": "purpur",
    "minecraft": "26.2",
    "java": "25.0.3"
  },
  "recommendations": [
    {
      "id": "spigot.portee-activation-monstres",
      "family": "spigot",
      "measure": "mobAI.mspt.avg",
      "value": 102.8,
      "unit": "ms",
      "threshold": 35,
      "control_test": "mobAI",
      "file": "spigot.yml",
      "setting": "world-settings.default.entity-activation-range.monsters",
      "proposed_value": "24",
      "current_value": null
    },
    {
      "id": "bukkit.limite-monstres",
      "family": "bukkit",
      "measure": "mobAI.mspt.avg",
      "value": 102.8,
      "unit": "ms",
      "threshold": 50,
      "control_test": "mobAI",
      "file": "bukkit.yml",
      "setting": "spawn-limits.monsters",
      "proposed_value": "50",
      "current_value": "60"
    }
  ]
}

Java start-up line

The options this server was started with, checked against its Java version. Corrections fix what is certainly wrong; leads to test are settings to measure, never applied for you.

Nothing to correctJava 25JVM not identifiedCollector: G1Container: 17203 MiB, safe heap up to 14622 MiB
Current line (25 arguments)

Values of system properties, agents and file paths are never shown: they appear as <redacted>.

-Xms128M -XX:MaxRAMPercentage=78.0 -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -Duser.timezone=America/Chicago -Dterminal.jline=false -Dterminal.ansi=true

Nothing to correct: every option is valid for Java 25.

To test

Performance settings to try one at a time, then measure with a benchmark before and after. None of them is applied in the corrected line, and none comes with a promised gain.

to testAikar's G1 settings

Settings documented by PaperMC for Minecraft servers: they size G1's young generation for the game's very high allocation rate and start collections earlier. Initial and maximum heap at the same size, with AlwaysPreTouch, commit the whole heap at start-up: proposed only because that heap already stays under the memory limit.

-Xms13424M -Xmx13424M

No measurement of this run points to it: it stays a lead to measure.

source
to testGenerational ZGC

A collector with very short pauses for large heaps, at the cost of more CPU and memory. It replaces the current collector: remove the current collector option and its own tuning options, then measure. From Java 23 the generational mode is the default.

-XX:+UseZGC

No measurement of this run points to it: it stays a lead to measure.

source

Re-run and compare

  1. Apply the corrected line where your server starts (panel start-up parameters, start.sh).
  2. Restart the server.
  3. Run a new benchmark: /bench start
  4. Compare the new report with this one.
Open the comparison with this report

This report is the before; add the new report to the comparison once it is in. A single run on each side says little: the gap between two runs of an unchanged server is noise.

Every measurement

Each test in full. Tests in trouble are open; the others fold to their summary line.

Single-Core Stress

RedstoneHealthy

Single-core stress via intensive redstone circuit updates.

TPS
min
15.00
avg
19.89
max
20.00
MSPT
min
1.20
avg
1.60
max
2.40
Percentiles and stability
TPS P1 (worst)15.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.87
MSPT P99 (worst)2.43
TPS σ0.741
MSPT σ0.210
TPS derived from MSPT20.00
TPS stability3.7%(Stable)
MSPT stability0.8%(Stable)
Raw data (12 fields)
workUnit: piston movessamplesProcessed: 93filteredCatchUpShare: 0.02pistonMoves: 400effectiveTps: 20.05heapUsedMb: 1,844workCompleted: 400filterRate: 0.03pistonCount: 1,600samplesValid: 90zoneChunksForced: 81filteredOscillationShare: 0.01
Block PhysicsHealthy

Single-core stress via falling-block physics.

  • Heavy garbage collection5 collections, 65ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
4.20
avg
11.40
max
14.40
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9513.48
MSPT P99 (worst)14.42
TPS σ0.001
MSPT σ2.217
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability8.9%(Stable)
Raw data (20 fields)
samplesProcessed: 71entityTickSamples: 15filteredSevereLagShare: 0.01spawnFrequency: 1fallingBlockCount: 24,000heapUsedMb: 1,634filterRate: 0.01samplesValid: 70entityTickRatio: 1workUnit: entities tickingentitiesUnreadable: 0gcCount: 5filteredGcPauseShare: 0.01effectiveTps: 19.26workCompleted: 24,000entitiesAlive: 0entitiesTracked: 24,000blocksSpawnedPerSecond: 965.83gcTimeMs: 65entityTickConclusive: 86

Exploration

Chunk LoadingHealthy

Chunk generation and loading speed across dispersed zones.

  • Heavy garbage collection2 collections, 93ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.10
avg
4.00
max
29.40
Avg window105.8 chunks
Chunks loaded16000 chunks
Avg chunk load time0.17 ms
Peak window200 chunks
Unmeasured ticks25 ticks
Critical brakes0 events
Chunks/sec2113.05 chunks/s
Peak observed MSPT29.4 ms
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9516.25
MSPT P99 (worst)24.26
TPS σ0.001
MSPT σ5.233
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability20.9%(Unstable)
Raw data (11 fields)
samplesProcessed: 127filteredSevereLagShare: 0.02filteredCatchUpShare: 0.02heapUsedMb: 3,256filterRate: 0.07samplesValid: 118gcCount: 2filteredGcPauseShare: 0.01effectiveTps: 20.04filteredOscillationShare: 0.06gcTimeMs: 93
Chunk TickingHealthy

Server performance when ticking many loaded chunks with random tick updates.

  • Heavy garbage collection5 collections, 39ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
8.40
avg
9.80
max
14.00
Chunks ticked200 chunks
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9510.62
MSPT P99 (worst)13.69
TPS σ0.001
MSPT σ0.912
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability3.6%(Stable)
Raw data (12 fields)
workUnit: block transformationsrandomTickWitnessSamples: 512samplesProcessed: 144gcCount: 5tickSpeed: 20randomTickChanges: 141effectiveTps: 20.03heapUsedMb: 2,427workCompleted: 141filterRate: 0samplesValid: 144gcTimeMs: 39
Lighting UpdateHealthy

Lighting recomputation throughput on block place / break.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.40
avg
1.10
max
3.00
Lighting updates/sec131.2 ops/s
Total lighting updates3227 count
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P952.24
MSPT P99 (worst)2.66
TPS σ0.002
MSPT σ0.520
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability2.1%(Stable)
Raw data (6 fields)
samplesProcessed: 117filteredCatchUpShare: 0.01effectiveTps: 20.04heapUsedMb: 1,865filterRate: 0.01samplesValid: 116

Entities

Mob AICritical

Complex mob AI behaviours (villagers, iron golems, hostile mobs).

  • Unfiltered samples usedUsing unfiltered samples (filter rate: 34%)
  • Heavy garbage collection14 collections, 167ms total
  • The run did not hold steadyTPS avg=10.90<19, TPS P1=5.00<15, TPS StdDev=2.49>2, TPS min=5.00 (46% of avg)
Phase 1
TPS 11.83
MSPT 89.79 ms
Phase 2
TPS 10.36
MSPT 104.77 ms
TPS
min
5.00
avg
10.90
max
20.00
MSPT
min
21.70
avg
102.80
max
322.40
Percentiles and stability
TPS P1 (worst)5.00
TPS P510.00
TPS P50 (median)10.00
MSPT P95152.50
MSPT P99 (worst)322.40
TPS σ2.487
MSPT σ35.099
TPS derived from MSPT6.56
TPS stability12.4%(Moderate)
MSPT stability140.4%(Unstable)
Raw data (31 fields)
samplesProcessed: 118entityTickSamples: 13filteredSevereLagShare: 0.08filteredCatchUpShare: 0.01globalAvgTps: 10.95globalAvgMspt: 98.78heapUsedMb: 2,539phase1AvgTps: 11.83filterRate: 0.34samplesValid: 78hostileMobCount: 1,200houseCount: 120entityTickRatio: 1usedUnfilteredFallback: yesworkUnit: entities tickingphase2AvgTps: 10.36entitiesUnreadable: 0gcCount: 14filteredGcPauseShare: 0.14effectiveTps: 9.95villagerCount: 2,400totalEntities: 3,600workCompleted: 3,600entitiesAlive: 3,569entitiesTracked: 3,600phase1AvgMspt: 89.79filteredOscillationShare: 0.19hostileCount: 1,200phase2AvgMspt: 104.77gcTimeMs: 167entityTickConclusive: 256

Mechanics

HopperHealthy

Intensive hopper chain item transfers.

  • Heavy garbage collection4 collections, 40ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.90
avg
1.30
max
3.00
Items per tick10.021 items/tick
Transfer efficiency95.2 %
Items/sec1984.0 items/s
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.74
MSPT P99 (worst)2.95
TPS σ0.001
MSPT σ0.325
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.3%(Stable)
Raw data (19 fields)
samplesProcessed: 91loadAbsorbedBreakRatio: 0.05measuredTicks: 3,800heapUsedMb: 2,734itemTransferRatio: 0.95filterRate: 0samplesValid: 91itemsPlaced: 40,000workUnit: items transferreditemsTransferred: 38,080gcCount: 4hopperSourcesExpected: 320effectiveTps: 197.95workCompleted: 38,080tickRateTarget: 200hopperSourcesFilled: 320loadAbsorbedRatio: 0.95zoneChunksForced: 648gcTimeMs: 40
ExplosionHealthy

Massive TNT explosions and block destruction.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.70
avg
2.30
max
6.40
Blocks destroyed17590 blocks
Block destruction throughput1035.07 blocks/s
TPS drop during explosions0.00 TPS
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P953.36
MSPT P99 (worst)6.38
TPS σ0.001
MSPT σ0.898
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability3.6%(Stable)
Raw data (61 fields)
samplesProcessed: 80filteredSevereLagShare: 0.01detonationRatio: 1.00primeZeroRadius: 0tntPresented: 1,200loadAbsorbedBreakRatio: 0.95tntUnreadable: 0tntRequested: 1,200tntPrimed: 1,200aliveBeforeCleanup: 2tntTotal: 1,200explodeCancelled: 0filterRate: 0.01platformBlocks: 145,656primeSeenAny: 1,198zoneChunksEntityTicking: 200explodeSeenAny: 1,198platformDepth: 7tntRejected: 0zoneChunksLoaded: 8workUnit: blocks destroyedhostTntQuotaSource: livetntSpawnCancelled: 0tntNeverTicked: 0spawnValidImmediately: 1,200fuseTicksMax: 4explodeEmptyBlockList: 82entitiesTracked: 1,200entitiesPartiallyTicked: yeszoneChunksForced: 200tntCount: 1,200explodeSeen: 1,198entityTickConclusive: 21tntSpawnSeen: 1,200fuseTicksInitial: 40zoneChunksEntityTickingAtStart: 200tntTracked: 1,200primeSeen: 1,198msAfterPriming: 5,216.776entityTickSamples: 41primingSpanMs: 11,921.401heapUsedMb: 1,866fuseMs: 2,000samplesValid: 79fuseTicksMin: 4zoneTickingWaitMs: 0.71entityTickRatio: 0.95probeActive: 1detonationUnaccounted: 0primeCancelled: 0entitiesUnreadable: 0tntStillAlive: 0effectiveTps: 19.84explodeForeign: 0workCompleted: 17,590entitiesAlive: 0loadAbsorbedRatio: 1.00zoneChunksTickingOnly: 0zoneChunksBelowTicking: 0hostMaxTntPerTick: 100hostTntQuotaRaised: yes
Ticking Tile EntitiesHealthy

Many ticking tile entities (furnaces, hoppers, etc.).

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.40
avg
1.10
max
2.30
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.31
MSPT P99 (worst)2.24
TPS σ0.001
MSPT σ0.302
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.2%(Stable)
Raw data (7 fields)
samplesProcessed: 144totalTileEntities: 5,000effectiveTps: 20.01type: ALLheapUsedMb: 1,365filterRate: 0samplesValid: 144
World SaveHealthy

World save speed and TPS impact during save operations.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.10
avg
0.30
max
1.00
World save write speed30.71 MB/s
TPS drop during save0.00 TPS
World size saved152.0 MB
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.98
MSPT P99 (worst)0.98
TPS σ0.001
MSPT σ0.185
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.7%(Stable)
Raw data (5 fields)
samplesProcessed: 19effectiveTps: 20.20heapUsedMb: 2,576filterRate: 0samplesValid: 19
Bone Meal GrowthHealthy

Rapid crop and tree growth via bone meal.

TPS
min
18.14
avg
19.98
max
20.00
MSPT
min
0.20
avg
0.90
max
4.70
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P951.90
MSPT P99 (worst)2.75
TPS σ0.177
MSPT σ0.583
TPS derived from MSPT20.00
TPS stability0.9%(Stable)
MSPT stability2.3%(Stable)
Raw data (12 fields)
cropsFullyGrown: 448samplesProcessed: 111filteredCatchUpShare: 0.01growthRate: 21.33effectiveTps: 20.03cropCount: 500boneMealUsed: 1,524treesGrown: 49heapUsedMb: 2,393saplingCount: 200filterRate: 0.01samplesValid: 110

CPU

Single-Core (tick-aligned)Healthy

Single-thread compute throughput measured on the main thread under the tick scheduler.

TPS
min
15.00
avg
19.77
max
20.00
MSPT
min
2.20
avg
2.40
max
2.60
Total operations196700000 ops
Single-core ops/s (tick-aligned)475883251 ops/s
Percentiles and stability
TPS P1 (worst)15.00
TPS P520.00
TPS P50 (median)20.00
MSPT P952.54
MSPT P99 (worst)2.56
TPS σ1.065
MSPT σ0.086
TPS derived from MSPT20.00
TPS stability5.3%(Stable)
MSPT stability0.3%(Stable)
Raw data (7 fields)
samplesProcessed: 45filteredCatchUpShare: 0.04effectiveTps: 20.48heapUsedMb: 2,329filterRate: 0.04cpuKernel: int_alusamplesValid: 43
Multi-Core CPUHealthy

Parallel computation throughput across worker threads.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
0.10
avg
0.20
max
0.30
Total operations50000000000 ops
Aggregate ops/s6724981423 ops/s
Usable cores32 cores
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.31
MSPT P99 (worst)0.32
TPS σ0.000
MSPT σ0.045
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability0.2%(Stable)
Raw data (9 fields)
samplesProcessed: 32filteredSevereLagShare: 0.03filteredCatchUpShare: 0.03tasksCompleted: 100effectiveTps: 20.13heapUsedMb: 2,410filterRate: 0.06cpuKernel: int_alusamplesValid: 30

Memory & Storage

Memory PerformanceHealthy

RAM bandwidth and latency.

JVM measurements — do not reflect actual bare-metal performance.

TPS
min
15.00
avg
19.99
max
20.00
MSPT
min
0.10
avg
0.50
max
1.80
Sequential read133.05 MB/s
Memcpy throughput11552.05 MB/s
Random write13.01 MB/s
Memory latency135.7 ns
Sequential write46.45 MB/s
Random read8.02 MB/s
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P950.80
MSPT P99 (worst)1.63
TPS σ0.267
MSPT σ0.247
TPS derived from MSPT20.00
TPS stability1.3%(Stable)
MSPT stability1.0%(Stable)
Raw data (6 fields)
samplesProcessed: 352filteredCatchUpShare: 0.00effectiveTps: 20.01heapUsedMb: 5,569filterRate: 0.00samplesValid: 351
Disk PerformanceHealthy

Sequential and random 4K read/write performance.

JVM measurements — do not reflect actual bare-metal performance.

  • Heavy garbage collection15 collections, 111ms total
TPS
min
19.48
avg
19.99
max
20.00
MSPT
min
0.20
avg
0.60
max
2.10
Random 4K write IOPS563392 IOPS
Sequential write591.06 MB/s
4K read latency avg2.1 µs
4K read latency p994.1 µs
Sequential read2859.64 MB/s
Random 4K write2200.75 MB/s
4K read latency p953.1 µs
Random 4K read4442.90 MB/s
4K write latency avg3.5 µs
4K read latency p501.9 µs
4K write latency p996.4 µs
4K write latency p503.3 µs
4K write latency p955.0 µs
Random 4K read IOPS1137382 IOPS
Percentiles and stability
TPS P1 (worst)19.48
TPS P520.00
TPS P50 (median)20.00
MSPT P951.12
MSPT P99 (worst)2.10
TPS σ0.093
MSPT σ0.316
TPS derived from MSPT20.00
TPS stability0.5%(Stable)
MSPT stability1.3%(Stable)
Raw data (7 fields)
samplesProcessed: 68filterRate: 0samplesValid: 68cacheInvalidated: yesgcCount: 15effectiveTps: 20.07gcTimeMs: 111

Network

Network (NBT)Healthy

Serialisation throughput — proxy for the rate at which the server can ship world data to clients.

  • Heavy garbage collection19 collections, 53ms total
TPS
min
19.33
avg
19.99
max
20.00
MSPT
min
20.30
avg
21.90
max
47.50
Objects/sec1000 obj/s
Objects processed20000 obj
NBT serialization throughput5.41 MB/s
Bytes processed113531305 B
Percentiles and stability
TPS P1 (worst)19.33
TPS P520.00
TPS P50 (median)20.00
MSPT P9526.45
MSPT P99 (worst)47.53
TPS σ0.099
MSPT σ2.972
TPS derived from MSPT20.00
TPS stability0.5%(Stable)
MSPT stability11.9%(Moderate)
Raw data (7 fields)
samplesProcessed: 99gcCount: 19effectiveTps: 20.05heapUsedMb: 2,058filterRate: 0samplesValid: 99gcTimeMs: 53
›Machine and serverAMD Ryzen 9 7950X3D 16-Core Processor · Purpur · 26.2
Hosting signals
What the usable-vs-host resource gaps imply about this environment.
Containerised
CPU Information
ModelAMD Ryzen 9 7950X3D 16-Core Processor
VendorAuthenticAMD
Physical Cores16
Logical Cores32
Available to server32
Max Frequency5.763356 GHz
Server Information
Server TypePurpur (26.2-2620-8762b2f (MC: 26.2))
Minecraft Version26.2
Bukkit Version26.2.build.2620-stable
Java Version25.0.3
OSLinux
Location🇩🇪 Germany
Plugins47
JVM Memory
Max Heap13.11 GB
Allocated3.96 GB
Used2.41 GB
Free1.56 GB
Heap Usage18.3%
Memory limit16.80 GB
JVM Flags
-Xms128M -XX:MaxRAMPercentage=78.0 -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -Duser.timezone=America/Chicago -Dterminal.jline=false -Dterminal.ansi=true
Dispersed Zones8

Score Breakdown

Detailed sub-category scores

Hardware

Memory16,044
Disk20,389
Multi-Core116,002

Gameplay

Exploration95,029
Entities80,789
Mechanics46,925

Multipliers

Synergy Bonusx1.117
Stability Bonusx1.020
Duration Mult.x1.057
120,499 pts - A Rank | VoxelBench