Benchmark Report

Sep 7, 2026, 6:57 PMVoxelBench plugin 1.8.09 min 29 s benchmark
PublicSTANDARDStandard scoring 8.1.0· earlier scoring
Public description

Default Purpur Server - Containerized Message at top is a bug, no configuration has been changed.

Total score
98,780
RankB
Single Core126,911
Gameplay67,295
Hardware46,286
How this score is built
The verdict

Nothing crossed a threshold

No measurement of this run points to a defect. That describes this run under this load, not every load.

Weakest test: Mob AI, 6.73 TPS on average. The 15 other tests hold at least 19.8 TPS.

Multipliers appliedSynergy ×1.142Stability ×1.008Duration ×1.060

Compared with other servers

The comparison with other servers uses reports scored with version 8.3.0 of the scoring rules. This report was scored with another version, so its score is not comparable.

What matters

Read from the measurements, never estimated
Good to know

Non-default server configuration

Compare with care against a server running default settings.

  • spawn-limit.water-ambient 15 (default 20)
›+2 more findings
For informationMemory latency not measuredmemorynot measured

No access latency was published, so the score assumed an unfavourable one. Publishing the measurement can only help.

  • assumed_latency_ns = 180 ns
  • reference_latency_ns = 120 ns
For informationRandom 4K not measureddisknot measured

Direct IO was refused by the host, so the random part of the disk score rests on an assumption rather than a measurement.

  • assumed_random_mbps = 90 MB/s
  • reference_random_mbps = 150 MB/s

A finding stays silent rather than attribute a cause without evidence. An absent cause is an answer, not an omission.

Test by test

Problems first — select a row for the full test

Settings your measurements justify

Each setting below is triggered by a measurement from this report, and names the test to replay to find out whether it helped.

Spigotspigot.yml

Shrink the monster activation range

world-settings.default.entity-activation-range.monsters: 24

Measured : mobAI.mspt.avg 171.9 ms (threshold 35.0 ms)

Mob AI costs more per tick than the budget allows. The activation range decides how far from a player a monster keeps thinking; shrinking it puts distant ones to sleep without removing them.

Test to replay : mobAI

Bukkitbukkit.yml

Lower the monster spawn limit

spawn-limits.monsters: 50

Currently : 70

Measured : mobAI.mspt.avg 171.9 ms (threshold 50.0 ms)

Mob AI is past the critical cost per tick, where shrinking the activation range is no longer enough. The spawn limit caps how many monsters exist per player at all, which is the only setting here that reduces the work rather than deferring it.

Test to replay : mobAI

These settings trade a little gameplay fidelity for tick budget. Apply one at a time and replay the named test: the effect stays a hypothesis until you have measured it.

Briefing for a language model

Paste this into the assistant of your choice to have it rewritten in prose. It already carries every number, so the model has none left to invent.

{
  "format": "voxelbench.tuning.v1",
  "instruction": "Rewrite each recommendation below as plain prose for a server operator. Every number you are allowed to use is already in this document: the measured value, its threshold, and the proposed setting. Do not compute, estimate or predict any other number, and never state an expected gain. Keep every setting name and value exactly as written.",
  "server": {
    "type": "purpur",
    "minecraft": "26.2",
    "java": "25.0.3"
  },
  "recommendations": [
    {
      "id": "spigot.portee-activation-monstres",
      "family": "spigot",
      "measure": "mobAI.mspt.avg",
      "value": 171.9,
      "unit": "ms",
      "threshold": 35,
      "control_test": "mobAI",
      "file": "spigot.yml",
      "setting": "world-settings.default.entity-activation-range.monsters",
      "proposed_value": "24",
      "current_value": null
    },
    {
      "id": "bukkit.limite-monstres",
      "family": "bukkit",
      "measure": "mobAI.mspt.avg",
      "value": 171.9,
      "unit": "ms",
      "threshold": 50,
      "control_test": "mobAI",
      "file": "bukkit.yml",
      "setting": "spawn-limits.monsters",
      "proposed_value": "50",
      "current_value": "70"
    }
  ]
}

Java start-up line

The options this server was started with, checked against its Java version. Corrections fix what is certainly wrong; leads to test are settings to measure, never applied for you.

Nothing to correctJava 25JVM not identifiedCollector: G1Container: 53760 MiB, safe heap up to 45696 MiB
Current line (23 arguments)

Values of system properties, agents and file paths are never shown: they appear as <redacted>.

-Dterminal.jline=false -Dterminal.ansi=true -XX:+DisableExplicitGC -XX:+ParallelRefProcEnabled -XX:+PerfDisableSharedMem -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1HeapRegionSize=8M -XX:G1HeapWastePercent=5 -XX:G1MaxNewSizePercent=40 -XX:G1MixedGCCountTarget=4 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1NewSizePercent=30 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=15 -XX:MaxGCPauseMillis=200 -XX:MaxTenuringThreshold=1 -XX:SurvivorRatio=32 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -Xms256M -Xmx35840M

Nothing to correct: every option is valid for Java 25.

To test

Performance settings to try one at a time, then measure with a benchmark before and after. None of them is applied in the corrected line, and none comes with a promised gain.

to testAikar's G1 settings

Settings documented by PaperMC for Minecraft servers: they size G1's young generation for the game's very high allocation rate and start collections earlier. Initial and maximum heap at the same size, with AlwaysPreTouch, commit the whole heap at start-up: proposed only because that heap already stays under the memory limit.

-Xms35840M -XX:+AlwaysPreTouch

No measurement of this run points to it: it stays a lead to measure.

source
to testGenerational ZGC

A collector with very short pauses for large heaps, at the cost of more CPU and memory. It replaces the current collector: remove the current collector option and its own tuning options, then measure. From Java 23 the generational mode is the default.

-XX:+UseZGC

No measurement of this run points to it: it stays a lead to measure.

source

Re-run and compare

  1. Apply the corrected line where your server starts (panel start-up parameters, start.sh).
  2. Restart the server.
  3. Run a new benchmark: /bench start
  4. Compare the new report with this one.
Open the comparison with this report

This report is the before; add the new report to the comparison once it is in. A single run on each side says little: the gap between two runs of an unchanged server is noise.

Every measurement

Each test in full. Tests in trouble are open; the others fold to their summary line.

Single-Core Stress

RedstoneHealthy

Single-core stress via intensive redstone circuit updates.

  • Heavy garbage collection71 collections, 126ms total
TPS
min
15.00
avg
19.93
max
20.00
MSPT
min
12.50
avg
24.80
max
47.40
Percentiles and stability
TPS P1 (worst)15.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9536.96
MSPT P99 (worst)47.39
TPS σ0.581
MSPT σ11.560
TPS derived from MSPT20.00
TPS stability2.9%(Stable)
MSPT stability46.2%(Unstable)
Raw data (15 fields)
workUnit: piston movessamplesProcessed: 93filteredSevereLagShare: 0.08filteredCatchUpShare: 0.10pistonMoves: 78,400gcCount: 71effectiveTps: 20.15heapUsedMb: 622workCompleted: 78,400filterRate: 0.20pistonCount: 1,600samplesValid: 74zoneChunksForced: 81filteredOscillationShare: 0.13gcTimeMs: 126
Block PhysicsHealthy

Single-core stress via falling-block physics.

  • Heavy garbage collection10 collections, 60ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
5.80
avg
13.80
max
20.30
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9515.54
MSPT P99 (worst)20.31
TPS σ0.002
MSPT σ2.327
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability9.3%(Stable)
Raw data (20 fields)
samplesProcessed: 71entityTickSamples: 15filteredSevereLagShare: 0.01spawnFrequency: 1fallingBlockCount: 24,000heapUsedMb: 1,365filterRate: 0.01samplesValid: 70entityTickRatio: 1workUnit: entities tickingentitiesUnreadable: 0gcCount: 10filteredGcPauseShare: 0.01effectiveTps: 19.61workCompleted: 24,000entitiesAlive: 0entitiesTracked: 24,000blocksSpawnedPerSecond: 965.79gcTimeMs: 60entityTickConclusive: 152

Exploration

Chunk LoadingHealthy

Chunk generation and loading speed across dispersed zones.

  • Heavy garbage collection6 collections, 190ms total
TPS
min
15.00
avg
19.96
max
20.00
MSPT
min
2.10
avg
5.80
max
26.20
Avg window105.8 chunks
Chunks loaded16000 chunks
Avg chunk load time0.15 ms
Peak window200 chunks
Unmeasured ticks25 ticks
Critical brakes0 events
Chunks/sec2145.06 chunks/s
Peak observed MSPT32.4 ms
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9518.57
MSPT P99 (worst)24.20
TPS σ0.464
MSPT σ4.635
TPS derived from MSPT20.00
TPS stability2.3%(Stable)
MSPT stability18.5%(Moderate)
Raw data (11 fields)
samplesProcessed: 127filteredSevereLagShare: 0.02filteredCatchUpShare: 0.04heapUsedMb: 3,180filterRate: 0.09samplesValid: 116gcCount: 6filteredGcPauseShare: 0.01effectiveTps: 20.04filteredOscillationShare: 0.05gcTimeMs: 190
Chunk TickingHealthy

Server performance when ticking many loaded chunks with random tick updates.

  • Heavy garbage collection22 collections, 98ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
16.40
avg
18.30
max
22.60
Chunks ticked200 chunks
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P9520.23
MSPT P99 (worst)22.57
TPS σ0.001
MSPT σ1.134
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability4.5%(Stable)
Raw data (12 fields)
workUnit: block transformationsrandomTickWitnessSamples: 512samplesProcessed: 144gcCount: 22tickSpeed: 20randomTickChanges: 132effectiveTps: 20.10heapUsedMb: 1,235workCompleted: 132filterRate: 0samplesValid: 144gcTimeMs: 98
Lighting UpdateHealthy

Lighting recomputation throughput on block place / break.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
1.10
avg
3.10
max
4.90
Lighting updates/sec131.2 ops/s
Total lighting updates3227 count
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P954.00
MSPT P99 (worst)4.85
TPS σ0.001
MSPT σ0.642
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability2.6%(Stable)
Raw data (6 fields)
samplesProcessed: 116filteredCatchUpShare: 0.01effectiveTps: 20.04heapUsedMb: 1,150filterRate: 0.01samplesValid: 115

Entities

Mob AIUnstable

Complex mob AI behaviours (villagers, iron golems, hostile mobs).

  • Unfiltered samples usedUsing unfiltered samples (filter rate: 40%)
  • Heavy garbage collection25 collections, 261ms total
  • The run did not hold steadyTPS avg=6.73<19, TPS P1=5.00<15, TPS StdDev=2.39>2, TPS min=5.00 (74% of avg)
Phase 1
TPS 7.64
MSPT 159.07 ms
Phase 2
TPS 6.84
MSPT 167.49 ms
TPS
min
5.00
avg
6.73
max
10.00
MSPT
min
94.60
avg
171.90
max
320.40
Percentiles and stability
TPS P1 (worst)5.00
TPS P55.00
TPS P50 (median)5.00
MSPT P95223.10
MSPT P99 (worst)320.40
TPS σ2.394
MSPT σ42.301
TPS derived from MSPT4.48
TPS stability12.0%(Moderate)
MSPT stability169.2%(Unstable)
Raw data (30 fields)
samplesProcessed: 119entityTickSamples: 9filteredSevereLagShare: 0.06globalAvgTps: 7.16globalAvgMspt: 164.12heapUsedMb: 2,118phase1AvgTps: 7.64filterRate: 0.40samplesValid: 71hostileMobCount: 1,200houseCount: 120entityTickRatio: 1usedUnfilteredFallback: yesworkUnit: entities tickingphase2AvgTps: 6.84entitiesUnreadable: 0gcCount: 25filteredGcPauseShare: 0.25effectiveTps: 6.43villagerCount: 2,400totalEntities: 3,600workCompleted: 3,600entitiesAlive: 3,600entitiesTracked: 3,600phase1AvgMspt: 159.07filteredOscillationShare: 0.18hostileCount: 1,200phase2AvgMspt: 167.49gcTimeMs: 261entityTickConclusive: 256

Mechanics

HopperHealthy

Intensive hopper chain item transfers.

  • Heavy garbage collection4 collections, 46ms total
TPS
min
19.28
avg
19.98
max
20.00
MSPT
min
1.90
avg
2.60
max
4.00
Items per tick10.021 items/tick
Transfer efficiency95.2 %
Items/sec1984.8 items/s
Percentiles and stability
TPS P1 (worst)19.28
TPS P520.00
TPS P50 (median)20.00
MSPT P953.16
MSPT P99 (worst)4.01
TPS σ0.122
MSPT σ0.343
TPS derived from MSPT20.00
TPS stability0.6%(Stable)
MSPT stability1.4%(Stable)
Raw data (19 fields)
samplesProcessed: 91loadAbsorbedBreakRatio: 0.05measuredTicks: 3,800heapUsedMb: 3,761itemTransferRatio: 0.95filterRate: 0samplesValid: 91itemsPlaced: 40,000workUnit: items transferreditemsTransferred: 38,080gcCount: 4hopperSourcesExpected: 320effectiveTps: 198.03workCompleted: 38,080tickRateTarget: 200hopperSourcesFilled: 320loadAbsorbedRatio: 0.95zoneChunksForced: 648gcTimeMs: 46
ExplosionHealthy

Massive TNT explosions and block destruction.

  • Heavy garbage collection3 collections, 18ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
3.00
avg
4.60
max
8.10
Blocks destroyed17278 blocks
Block destruction throughput1016.65 blocks/s
TPS drop during explosions0.00 TPS
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P955.76
MSPT P99 (worst)8.12
TPS σ0.002
MSPT σ0.878
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability3.5%(Stable)
Raw data (62 fields)
samplesProcessed: 80filteredSevereLagShare: 0.01detonationRatio: 1.00primeZeroRadius: 0tntPresented: 1,200loadAbsorbedBreakRatio: 0.95tntUnreadable: 0tntRequested: 1,200tntPrimed: 1,200aliveBeforeCleanup: 1tntTotal: 1,200explodeCancelled: 0filterRate: 0.01platformBlocks: 145,656primeSeenAny: 1,199zoneChunksEntityTicking: 200explodeSeenAny: 1,199platformDepth: 7tntRejected: 0zoneChunksLoaded: 8workUnit: blocks destroyedhostTntQuotaSource: livetntSpawnCancelled: 0tntNeverTicked: 0spawnValidImmediately: 1,200fuseTicksMax: 3explodeEmptyBlockList: 88entitiesTracked: 1,200zoneChunksForced: 200tntCount: 1,200explodeSeen: 1,199gcTimeMs: 18entityTickConclusive: 20tntSpawnSeen: 1,200fuseTicksInitial: 40zoneChunksEntityTickingAtStart: 200tntTracked: 1,200primeSeen: 1,199msAfterPriming: 5,195.227entityTickSamples: 41primingSpanMs: 11,811.714heapUsedMb: 1,994fuseMs: 2,000samplesValid: 79fuseTicksMin: 3zoneTickingWaitMs: 1.40entityTickRatio: 1probeActive: 1detonationUnaccounted: 0primeCancelled: 0entitiesUnreadable: 0gcCount: 3tntStillAlive: 0effectiveTps: 19.98explodeForeign: 0workCompleted: 17,278entitiesAlive: 0loadAbsorbedRatio: 1.00zoneChunksTickingOnly: 0zoneChunksBelowTicking: 0hostMaxTntPerTick: 100hostTntQuotaRaised: yes
Ticking Tile EntitiesHealthy

Many ticking tile entities (furnaces, hoppers, etc.).

  • Heavy garbage collection3 collections, 12ms total
TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
1.50
avg
2.90
max
6.50
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P953.33
MSPT P99 (worst)3.61
TPS σ0.001
MSPT σ0.415
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.7%(Stable)
Raw data (9 fields)
samplesProcessed: 144totalTileEntities: 5,000gcCount: 3effectiveTps: 20.10type: ALLheapUsedMb: 1,366filterRate: 0samplesValid: 144gcTimeMs: 12
World SaveHealthy

World save speed and TPS impact during save operations.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
1.50
avg
2.50
max
4.90
World save write speed29.70 MB/s
TPS drop during save0.00 TPS
World size saved144.0 MB
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P954.88
MSPT P99 (worst)4.88
TPS σ0.001
MSPT σ0.797
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability3.2%(Stable)
Raw data (5 fields)
samplesProcessed: 19effectiveTps: 20.62heapUsedMb: 1,980filterRate: 0samplesValid: 19
Bone Meal GrowthHealthy

Rapid crop and tree growth via bone meal.

TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
1.00
avg
2.70
max
4.90
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P953.23
MSPT P99 (worst)4.13
TPS σ0.001
MSPT σ0.542
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability2.2%(Stable)
Raw data (11 fields)
cropsFullyGrown: 453samplesProcessed: 111growthRate: 21.29effectiveTps: 20.03cropCount: 500boneMealUsed: 1,509treesGrown: 43heapUsedMb: 1,979saplingCount: 200filterRate: 0samplesValid: 111

CPU

Single-Core (tick-aligned)Healthy

Single-thread compute throughput measured on the main thread under the tick scheduler.

TPS
min
20.00
avg
20.00
max
20.00
MSPT
min
3.20
avg
4.40
max
5.40
Total operations251425000 ops
Single-core ops/s (tick-aligned)604085260 ops/s
Percentiles and stability
TPS P1 (worst)20.00
TPS P520.00
TPS P50 (median)20.00
MSPT P954.82
MSPT P99 (worst)5.41
TPS σ0.001
MSPT σ0.393
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability1.6%(Stable)
Raw data (6 fields)
samplesProcessed: 45effectiveTps: 20.67heapUsedMb: 1,851filterRate: 0cpuKernel: int_alusamplesValid: 45
Multi-Core CPUHealthy

Parallel computation throughput across worker threads.

TPS
min
15.00
avg
19.80
max
20.00
MSPT
min
1.20
avg
2.20
max
3.70
Total operations50000000000 ops
Aggregate ops/s8229241624 ops/s
Usable cores32 cores
Percentiles and stability
TPS P1 (worst)15.00
TPS P520.00
TPS P50 (median)20.00
MSPT P953.25
MSPT P99 (worst)3.66
TPS σ1.000
MSPT σ0.764
TPS derived from MSPT20.00
TPS stability5.0%(Stable)
MSPT stability3.1%(Stable)
Raw data (8 fields)
samplesProcessed: 26filteredCatchUpShare: 0.04tasksCompleted: 100effectiveTps: 20.16heapUsedMb: 1,995filterRate: 0.04cpuKernel: int_alusamplesValid: 25

Memory & Storage

Memory PerformanceHealthy

RAM bandwidth and latency.

JVM measurements — do not reflect actual bare-metal performance.

  • Heavy garbage collection4 collections, 7ms total
TPS
min
19.89
avg
20.00
max
20.00
MSPT
min
1.20
avg
2.80
max
5.50
Sequential write60.18 MB/s
Random read8.25 MB/s
Sequential read197.73 MB/s
Memcpy throughput11766.15 MB/s
Random write21.11 MB/s
Memory latency136.6 ns
Percentiles and stability
TPS P1 (worst)19.99
TPS P520.00
TPS P50 (median)20.00
MSPT P954.02
MSPT P99 (worst)5.28
TPS σ0.009
MSPT σ0.665
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability2.7%(Stable)
Proven progress3 steps · latest: memory pass
Raw data (10 fields)
samplesProcessed: 282filteredSevereLagShare: 0.00filteredCatchUpShare: 0.00heapUsedMb: 1,540filterRate: 0.01samplesValid: 279gcCount: 4effectiveTps: 20.02filteredOscillationShare: 0.00gcTimeMs: 7
Disk PerformanceHealthy

Sequential and random 4K read/write performance.

JVM measurements — do not reflect actual bare-metal performance.

  • Heavy garbage collection31 collections, 131ms total
TPS
min
19.99
avg
20.00
max
20.00
MSPT
min
0.90
avg
3.00
max
5.70
Random 4K write IOPS661923 IOPS
Sequential write454.62 MB/s
4K read latency avg1.7 µs
4K read latency p993.2 µs
Sequential read2768.82 MB/s
Random 4K write2585.63 MB/s
4K read latency p952.5 µs
Random 4K read5454.37 MB/s
4K write latency avg2.7 µs
4K read latency p501.5 µs
4K write latency p996.3 µs
4K write latency p502.4 µs
4K write latency p954.6 µs
Random 4K read IOPS1396318 IOPS
Percentiles and stability
TPS P1 (worst)19.99
TPS P519.99
TPS P50 (median)20.00
MSPT P954.88
MSPT P99 (worst)5.75
TPS σ0.002
MSPT σ0.981
TPS derived from MSPT20.00
TPS stability0.0%(Stable)
MSPT stability3.9%(Stable)
Raw data (7 fields)
samplesProcessed: 72filterRate: 0samplesValid: 72cacheInvalidated: yesgcCount: 31effectiveTps: 20.07gcTimeMs: 131

Network

Network (NBT)Healthy

Serialisation throughput — proxy for the rate at which the server can ship world data to clients.

  • Heavy garbage collection54 collections, 82ms total
TPS
min
19.85
avg
20.00
max
20.00
MSPT
min
17.90
avg
19.00
max
24.40
Objects/sec1000 obj/s
Objects processed20000 obj
NBT serialization throughput5.41 MB/s
Bytes processed113531305 B
Percentiles and stability
TPS P1 (worst)19.85
TPS P520.00
TPS P50 (median)20.00
MSPT P9522.50
MSPT P99 (worst)24.35
TPS σ0.022
MSPT σ1.327
TPS derived from MSPT20.00
TPS stability0.1%(Stable)
MSPT stability5.3%(Stable)
Raw data (9 fields)
samplesProcessed: 99filteredSevereLagShare: 0.02filteredCatchUpShare: 0.02gcCount: 54effectiveTps: 20.05heapUsedMb: 671filterRate: 0.04samplesValid: 95gcTimeMs: 82
›Machine and serverAMD Ryzen 9 9950X 16-Core Processor · Purpur · 26.2
Hosting signals
What the usable-vs-host resource gaps imply about this environment.
Containerised
CPU Information
ModelAMD Ryzen 9 9950X 16-Core Processor
VendorAuthenticAMD
Physical Cores16
Logical Cores32
Available to server32
Max Frequency5.752 GHz
Server Information
Server TypePurpur (26.2-2632-ab0b6b6 (MC: 26.2))
Minecraft Version26.2
Bukkit Version26.2.build.2632-stable
Java Version25.0.3
OSLinux
Location🇫🇷 France
Plugins1
JVM Memory
Max Heap35.00 GB
Allocated2.73 GB
Used2.06 GB
Free0.68 GB
Heap Usage5.9%
Memory limit52.50 GB
JVM Flags
-Dterminal.jline=false -Dterminal.ansi=true -XX:+DisableExplicitGC -XX:+ParallelRefProcEnabled -XX:+PerfDisableSharedMem -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1HeapRegionSize=8M -XX:G1HeapWastePercent=5 -XX:G1MaxNewSizePercent=40 -XX:G1MixedGCCountTarget=4 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1NewSizePercent=30 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=15 -XX:MaxGCPauseMillis=200 -XX:MaxTenuringThreshold=1 -XX:SurvivorRatio=32 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -Xms256M -Xmx35840M
Dispersed Zones8

Score Breakdown

Detailed sub-category scores

Hardware

Memory16,760
Disk20,113
Multi-Core131,552

Gameplay

Exploration92,240
Entities72,270
Mechanics46,667

Multipliers

Synergy Bonusx1.142
Stability Bonusx1.008
Duration Mult.x1.060